I’ve never seen such clear webcams before! The PS3 Eye is truly amazing!
To get PS3 Eye working for openframeworks in windows, you need to edit one line in file “ofVideoGrabber”. The solution is found in this thread, changing
bool bOk = VI.setupDevice(device, width, height);
bool bOk = VI.setupDevice(device, width, height, VI_COMPOSITE);
Remember to clean the project first and compile it to reflect the changes.
For Mac OSX, all you need to do is to copy “maccam.component” into “Library\QuickTime\”, no changes on the source code needed.