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	<title>Shang Liang |   Using molecular mechanics in Flash</title>
	<atom:link href="http://shang-liang.com/blog/using-molecular-mechanics-in-flash/feed/" rel="self" type="application/rss+xml" />
	<link>http://shang-liang.com/blog/using-molecular-mechanics-in-flash/</link>
	<description>Life in a Flash</description>
	<pubDate>Mon, 13 Oct 2008 08:10:40 +0000</pubDate>
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		<title>Shang Liang |   Using molecular mechanics in Flash</title>
		<link>http://shang-liang.com/blog/using-molecular-mechanics-in-flash/#comment-184</link>
		<dc:creator>deceeced</dc:creator>
		<pubDate>Tue, 20 Nov 2007 13:15:30 +0000</pubDate>
		<guid isPermaLink="false">http://shang-liang.com/blog/uncategorized/using-molecular-mechanics-in-flash/#comment-184</guid>
		<description>Thanks for the PM to this blog, and for the explanation of it all. Very, very cool and helpful.</description>
		<content:encoded><![CDATA[<p>Thanks for the PM to this blog, and for the explanation of it all. Very, very cool and helpful.</p>
]]></content:encoded>
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		<title>Shang Liang |   Using molecular mechanics in Flash</title>
		<link>http://shang-liang.com/blog/using-molecular-mechanics-in-flash/#comment-75</link>
		<dc:creator>Lee Felarca</dc:creator>
		<pubDate>Mon, 27 Aug 2007 14:31:03 +0000</pubDate>
		<guid isPermaLink="false">http://shang-liang.com/blog/uncategorized/using-molecular-mechanics-in-flash/#comment-75</guid>
		<description>Damn that's tasty. Thanks for the explanation, too. Really useful.</description>
		<content:encoded><![CDATA[<p>Damn that&#8217;s tasty. Thanks for the explanation, too. Really useful.</p>
]]></content:encoded>
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		<title>Shang Liang |   Using molecular mechanics in Flash</title>
		<link>http://shang-liang.com/blog/using-molecular-mechanics-in-flash/#comment-71</link>
		<dc:creator>&#187; Blog Archive &#187; Links: Mathematical themes with Actionscript polyGeek.com</dc:creator>
		<pubDate>Sun, 26 Aug 2007 20:52:40 +0000</pubDate>
		<guid isPermaLink="false">http://shang-liang.com/blog/uncategorized/using-molecular-mechanics-in-flash/#comment-71</guid>
		<description>[...] Using molecular mechanics in Flash Cool motions based on equations of attraction and repulsion. [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] Using molecular mechanics in Flash Cool motions based on equations of attraction and repulsion. [&#8230;]</p>
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		<title>Shang Liang |   Using molecular mechanics in Flash</title>
		<link>http://shang-liang.com/blog/using-molecular-mechanics-in-flash/#comment-35</link>
		<dc:creator>5566</dc:creator>
		<pubDate>Thu, 17 May 2007 04:29:01 +0000</pubDate>
		<guid isPermaLink="false">http://shang-liang.com/blog/uncategorized/using-molecular-mechanics-in-flash/#comment-35</guid>
		<description>hi guys, I've updated the attachment. now it's in text format.</description>
		<content:encoded><![CDATA[<p>hi guys, I&#8217;ve updated the attachment. now it&#8217;s in text format.</p>
]]></content:encoded>
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		<title>Shang Liang |   Using molecular mechanics in Flash</title>
		<link>http://shang-liang.com/blog/using-molecular-mechanics-in-flash/#comment-34</link>
		<dc:creator>jake</dc:creator>
		<pubDate>Thu, 17 May 2007 03:46:00 +0000</pubDate>
		<guid isPermaLink="false">http://shang-liang.com/blog/uncategorized/using-molecular-mechanics-in-flash/#comment-34</guid>
		<description>Could you post just the actionscript or provide it in the zip file?</description>
		<content:encoded><![CDATA[<p>Could you post just the actionscript or provide it in the zip file?</p>
]]></content:encoded>
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		<title>Shang Liang |   Using molecular mechanics in Flash</title>
		<link>http://shang-liang.com/blog/using-molecular-mechanics-in-flash/#comment-33</link>
		<dc:creator>astgtciv</dc:creator>
		<pubDate>Wed, 16 May 2007 05:25:11 +0000</pubDate>
		<guid isPermaLink="false">http://shang-liang.com/blog/uncategorized/using-molecular-mechanics-in-flash/#comment-33</guid>
		<description>Might be interesting to give the repelling force a different field - instead of a simple circular drop-off (which could be visualized as a half-sphere if repelling force is graphed on z vs x,y coords), it could be more of a fluctuating wave pattern - that is a circular wave field that repells at outer sides of each wave period and slightly attracts at inner sides, and changes phase and dies down in amplitude as the mouse is no longer moved.</description>
		<content:encoded><![CDATA[<p>Might be interesting to give the repelling force a different field - instead of a simple circular drop-off (which could be visualized as a half-sphere if repelling force is graphed on z vs x,y coords), it could be more of a fluctuating wave pattern - that is a circular wave field that repells at outer sides of each wave period and slightly attracts at inner sides, and changes phase and dies down in amplitude as the mouse is no longer moved.</p>
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